I've been working steadily on the Jinx dark ride project in Minecraft, leisurely enjoying as is my right as a hobbyist the luxury of re-building, tweaking, and adding things as I see fit. Last night I finished the ride circuit and took the very first full ride. The scenery for the last few scenes aren't in place, one transitional corridor doesn't even have a building around it, and the finale is going to need some tweaking, but this does not detract from the awesome facts, some of which are shown in the video under the cut, that:
1. You can walk through the ride queue, press a button on the loading platform to summon a cart, hop in the cart, press another button to dispatch the cart, ride through the entire ride, arrive at the offload platform, then step off and walk through the exit while the cart is sent backstage to await another summons.
2. With three other carts.
3. In a nifty little dispenser thingo I made.

( There might also be a WATER STUNT. )
And here is a modified version of the Cart Dispatch System Thingo, without the automated return feature, in action on the updated Jinx ride platform. Look at it go! In this version, the signal light means "CART'S A-COMIN, HOLD YER HORSES". I am very proud of it. The dispenser holds four carts and, as the video shows, it doesn't know when it's empty. I suppose I could link a delay loop to the cart-triggered signal light, turning it off if enough time has gone by. Yes I could, I'll just go back and do that now ARGH SEE THIS IS THE PROBLEM WITH MINECRAFT, TOO MANY IDEAS AND NOT ENOUGH VIRTUAL DESKTOPS
1. You can walk through the ride queue, press a button on the loading platform to summon a cart, hop in the cart, press another button to dispatch the cart, ride through the entire ride, arrive at the offload platform, then step off and walk through the exit while the cart is sent backstage to await another summons.
2. With three other carts.
3. In a nifty little dispenser thingo I made.

( There might also be a WATER STUNT. )
And here is a modified version of the Cart Dispatch System Thingo, without the automated return feature, in action on the updated Jinx ride platform. Look at it go! In this version, the signal light means "CART'S A-COMIN, HOLD YER HORSES". I am very proud of it. The dispenser holds four carts and, as the video shows, it doesn't know when it's empty. I suppose I could link a delay loop to the cart-triggered signal light, turning it off if enough time has gone by. Yes I could, I'll just go back and do that now ARGH SEE THIS IS THE PROBLEM WITH MINECRAFT, TOO MANY IDEAS AND NOT ENOUGH VIRTUAL DESKTOPS