Glad you liked the coaster! I agree that the tunnel hop was a nice surprise and, according to NL, gives a bit of floating airtime. I think I'd work a bit more on the landing but I tweaked the darn thing enough as it is.
The biggest airtime hill is the station flyby that goes up into the tunnel dive; the second biggest is the hill underneath the lift with the headchopper. The low-to-the-ground stuff is where the lats start to kick in. I'm quite proud of that pretzel section, too. When I rendered the ride with minimal supports, the interlocking over-unders almost looked like a corkscrews.
(And I'm such a fan of stuff happening deep in the support structure...)
As for Halloween, I'll be busy all that week working on a live on-stage radio drama production. Check it out if you've an evening free!
(no subject)
Date: 2007-09-23 01:30 pm (UTC)The biggest airtime hill is the station flyby that goes up into the tunnel dive; the second biggest is the hill underneath the lift with the headchopper. The low-to-the-ground stuff is where the lats start to kick in. I'm quite proud of that pretzel section, too. When I rendered the ride with minimal supports, the interlocking over-unders almost looked like a corkscrews.
(And I'm such a fan of stuff happening deep in the support structure...)
As for Halloween, I'll be busy all that week working on a live on-stage radio drama production. Check it out if you've an evening free!