smashing videogame cliche left and right
Jan. 10th, 2006 12:31 pmYou know, I've played Diablo 2 off and on since, oh, 2000. Each time I take at least one character through the game in both Normal and Nightmare mode. Sometimes two, if I'm infatuated with the game long enough. If I'm not playing with friends I already know, I play solo. I venture into Hell when I'm good and ready but honestly, after the resist-fest that is nightmare, I don't get very far.
But in all that time, I don't think I've ever seen a single solitary Stone of Jordan drop or show up in a gamble.
So much for "u giev soj", eh.
But in all that time, I don't think I've ever seen a single solitary Stone of Jordan drop or show up in a gamble.
So much for "u giev soj", eh.
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Date: 2006-01-10 06:04 pm (UTC)We gave up on those characters because we hit a wall in Hell too. They've probably expired by now, and the SoJs died with them. We're having better luck with them now that we have specific plans for allocating skill points (as opposed to just dropping them into whatever looks cool at the time).
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Date: 2006-01-10 06:23 pm (UTC)(no subject)
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Date: 2006-01-11 03:08 am (UTC)SoJs
Date: 2006-01-27 09:51 am (UTC)Doing *really* well in the endgame involves having a plan, to be sure, but it also requires that your plan be based on reasonably functional skills. No one's going to get much of anywhere with a primary attack based on Teeth or ravens, and picking good skills as your primary damage-dealers rather than mediocre ones (particularly for the sorceress and elemental druid) can make a pretty big difference. That's more a matter of reading in-game spoilers and basic math than checking out tha buildzz online, though.