smashing videogame cliche left and right
Jan. 10th, 2006 12:31 pmYou know, I've played Diablo 2 off and on since, oh, 2000. Each time I take at least one character through the game in both Normal and Nightmare mode. Sometimes two, if I'm infatuated with the game long enough. If I'm not playing with friends I already know, I play solo. I venture into Hell when I'm good and ready but honestly, after the resist-fest that is nightmare, I don't get very far.
But in all that time, I don't think I've ever seen a single solitary Stone of Jordan drop or show up in a gamble.
So much for "u giev soj", eh.
But in all that time, I don't think I've ever seen a single solitary Stone of Jordan drop or show up in a gamble.
So much for "u giev soj", eh.
(no subject)
Date: 2006-01-10 06:04 pm (UTC)We gave up on those characters because we hit a wall in Hell too. They've probably expired by now, and the SoJs died with them. We're having better luck with them now that we have specific plans for allocating skill points (as opposed to just dropping them into whatever looks cool at the time).
(no subject)
Date: 2006-01-10 07:14 pm (UTC)(no subject)
Date: 2006-01-10 07:38 pm (UTC)That said, my own experience is that building up a character's skills at random is going to mean that at higher levels, he doesn't have one single strong skill, so he starts to run into monsters that he just can't beat fast enough. (My last character was slapped together this way, and he ended up at level 86 and unable to get past Act IV Hell.) Apparently this has gotten worse because the new patch has made the upper levels more difficult.
This time around, what seems to be working is just choosing a few favourite skills, and putting all the skill points into those and their prerequisites. It concentrates the damage. I haven't used any strategy guide or "expert" player's customised build; I just looked at the skill trees on the battle.net website, picked the skills I wanted to rely on, and stuck to those.
Or tried to.Even though I've strayed a bit from the plan, he's still doing much better at this level than he was the last time I built him.The differences between one superbuild and another are petty and won't make much of a difference in regular PvM gameplay, but the difference between having even a vague self-styled plan and having no plan at all seems to be tipping the balance in favour of actually completing the game.
(no subject)
Date: 2006-01-10 08:16 pm (UTC)After playing enough Assassin, Barbarian and Druid, I know which skills I want to focus on with them, and which I can just put one point in to get it out of the way and open up the next tier. Oh how I loves me my kicking assassin.
(no subject)
Date: 2006-01-10 08:28 pm (UTC)(no subject)
Date: 2006-01-10 08:40 pm (UTC)(no subject)
Date: 2006-01-10 09:02 pm (UTC)My noobler barb on USEast right now ran into a "+1 to mana after every kill" axe on the way to the Forgotten Tower in Act 1. As Double Strike takes 1 mana and he has the opportunity to hit two targets in one swing, he's replenishing himself with the little one-shot critters as he goes along. Sure, it's Act 1 Normal, but for now, the game is Bery Bery Good to him.